I set up my own “perfect” system to work on this math, and it’s possible I missed a number somewhere in this complex layout! © 2020 BeGeeked Labs, LLC. Press question mark to learn the rest of the keyboard shortcuts. With the manufacturer placed we shall now set up the A.I. Ensure for the manifold line you are using a Mk4 conveyor belt. Finally, we have the supercomputer manufacturers. We now need to feed the manufacturers for the high-speed connectors, we’ll start by placing a splitter flowing to the right of the grid in front of the top manufacturers bottom input. Finally, we will add a merging line flowing to the top of the grid. Biomass (Alien Carapace, Alien Organs, Mycelia), https://satisfactory.gamepedia.com/Supercomputer?oldid=26859, The history section is missing in this article. Once you have all of these being assembled together, ship off the Connectors to the final Manufacturer. Above this place six more smelters so they are adjacent to one another. It's not perfect, but it's going to give me something to do tomorrow! Next, add a manifold splitting line for each of the smelters. However, before we do so, place a splitter flowing to the top of the grid against the bottom border of our build. The side against the top of the grid should be against the top side and there should be enough room for a merger to be placed in front of the manufacturer. On the opposing side, we will also place a merging line flowing to the top of the grid. Limiters. These constructors should be set to copper sheets and all will run at 100% clock speed. limiter and circuit board assembler inputs together. © 2019, Coffee Stain Studios AB. Of course, you can spread this out a bit. The Supercomputer is a late-game component used to construct Programmable Splitters and Geo Thermal Generators among other things. Supercomputers Super-Efficient Build Guide. These inputs are Cable, Plastic, and Quickwire. In order to make this build easier to follow we will skip slightly ahead and place the two assemblers and the four manufacturers. We’re very proud to have launched this website and hope you have found the guide both helpful and enjoyable. Now we’re onto tier 4, where things start really coming together. Feed the middle line into the manufacturer and the bottom output of the splitter into the top input of the below manufacturer. Category Components Stack size 50 Resource Sink Points 99,576 Recipes 1 Supercomputer (Manufacturer) (3.75 / min) 2x Computer (3.75 / min) 2x A.I. Returning to our super-efficient build layouts, and following on from our previous computer and plastic guide, we're now looking at supercomputers. With the assemblers now connected we will now place the five constructors for the wire. You’ll also just need one Smelter, which will produce the 30 total Ingots you need to turn into Wire. In-front of this place a splitter flowing into the constructor, then place four more splitters parallel to this splitter in the middle of the third, fourth, fifth, and sixth column flowing to the right of the grid. Rotor Super-Efficient Factory Layout Epic Steam EA EX Beginner Rectangle Manifold 104 foundations The aim of this Satisfactory, factory layout is to help you build a rotor factory, producing 10 rotors per minute. 1 Obtaining 1.1 Unlocking 1.2 Crafting 2 Usage 2.1 Research 2.2 Crafting 2.3 AWESOME Sink 3 Trivia 4 History There is a Supercomputer below the HUB terminal. Update 3 out now – Introducing the world of fluids! Computer is a mid-game crafting component commonly used for high-end products and some advanced vehicles. Depending on how you overclock and how many materials you have coming in, you may need more than one Oil Refinery creating Plastic. Since 2 Computers go into a Supercomputer, you’ll need 2 Manufacturers, or 1 Manufacturer overclocked to 200%. This should be connected to the circuit board assembler. Please help. As long as you’re producing at least 118.125 plastic per minute. You’ll need to be making 90 Wire per minute, which will require two Constructors, or one Constructor overclocked to 200%. All rights reserved. You can add overclockers across the board to make it more efficient (but this doesn't require any). You’ll need to be mining a lot of different materials and then turning them into a multitude of parts. To mine the ore, just 1 Miner will do. The first assembler will be placed from the centre of the eighth column across the third and fourth row. And that’s why we’re making it first. To make computers, you will need a Manufacturer. I am standing on the shoulders of gods, but I whipped up this supercomputer factory in Satisgraphtory, might be useful! Enter the number you wish to produce per minute, the calculator will try to find a possible solution to provide a valid production chain. For this supercomputer factory layout, along with researching the caterium tree in the Mam to unlock supercomputers, we will need the following: 312 Caterium ore 155 Copper ore 100 Plastic 10 Computers As well as Next bring a line down from the top manufacturer creating high-speed connectors down to the next splitter, merging with the second high-speed connector along the way. First place a splitter parallel to the bottom manufacturer flowing to the top of the build. At this point note that we are splitting the copper ingots into a manifold line from the splitter located in the top right-hand corner of the fifth column of the fifth row. We shall now run a merging line from the bottom of the grid around clockwise so that conveyor ends at the bottom-right edge of the eleventh column on the top row. Note that these smelters will be set to Caterium ingots and one smelter should be set to 93% clock speed. First, you’ll need to create Plastic. Finally, these two manufacturers should be set to supercomputers. Satisfactory Wiki is a Fandom Gaming Community. We just love this game. The actual implementation is up to you, but this guide should serve as a rough idea of what you need to create Supercomputers. They are (currently) one of the endgame items. This will be run to a splitter that we should place similar to the quickwire splitter, put it in front of the bottom manufacturers' bottom input, flowing to the top. One line of Plastic will be going straight into the final Supercomputer Manufacturer, so that one is easy. So all you need is a Smelter making iron ingots, a Constructor making Iron Rods, and then Constructors making Screws. Set all these constructors to quickwire with a single constructor underclocked to 67%. limiter Assembler and the second output to the circuit board assembler. Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. The second manufacturer in line with the previous manufacturer, again flowing to the right, so that the top side of the manufacturer is against the 7th row. With the Caterium ingots now flowing to the top of the fifth row of the second column, we will now place our nine constructors for quickwire. Flowing to the right of the grid. Good news, a new version of the production planner was released! you the chance to be an author on our site, get in touch with us. Supercomputers Super-Efficient Build Guide. You’ll need 47.5 Cable per minute. Plastic is one of the four final ingredients of Supercomputers, but you also need it for other items. You will also need a line of Cable, Circuit Boards, and Screws. I am standing on the shoulders of gods, but I whipped up this supercomputer factory in Satisgraphtory, might be useful! - We are not affiliated with Satisfactory or Coffee Stain Studios. © 2020, Epic Games, Inc. All rights reserved. EX After all, if you have a Plastic manufacturing plant feeding into all of your Plastic needs, it will become unbalanced. ... Not so Satisfactory… Now run the quickwire from the splitter in the seventh column of the top row, to the splitter we just placed, following the line of the wire conveyor. The game is in early access and the recommended requirements will be added soon. The mesh size of the computer present in the Supercomputer mesh is slightly larger than the … At it’s most basic, you actually only really need four key ingredients to make a single Supercomputer. Directly in-between the two lower manufacturers, we will place two splitters flowing to the bottom of the grid in front of the top two inputs, We shall then place a further two splitters flowing to the top of the grid in front of the bottom two inputs. The default is 1.875 Supercomputers per minute with one Manufacturer, so let us know what your record per minute is in the comments below! Steam Iron ore is exclusively used to make screws. To get the right placement, make sure that the centre inputs are both centrally located in the second row. Copper Ore, no matter what it’s going into, first needs to be turned into Copper Ingots and then Wire. You’ll need at least one Smelter and one Constructor in order to make this copper wire, but you’ll probably want more than one of each to make as much Wire as you can. Finally, we shall place the two manufacturers for supercomputers. At it’s most basic, you actually only really need four key ingredients to make a single Supercomputer. The Supercomputer is a late-game component used to construct Programmable Splitters and Geo Thermal Generators among other things.

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